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AI Insights · Timothy · July 2023

Top 5 Educational Games in France Q2 2023: Unified Platform Performance

Discover the performance trends of the top 5 educational games in France on a unified platform during Q2 2023, including weekly downloads, revenue, and active users.

Top 5 Educational Games in France Q2 2023: Unified Platform Performance

The second quarter of 2023 revealed interesting performance trends for the top educational games in France. Here's a closer look at how the top 5 apps fared on a unified platform combining both iOS and Android data.

Montessori Preschool, Kids 3-7 from EDOKI ACADEMY saw a gradual decline in weekly revenue, starting from around $14.2K in late March and dropping to approximately $9.7K by the end of June. Downloads also decreased, from 5.5K weekly in March to about 2.7K in the last week of June. Active users followed a similar downward trend, falling from 11.7K to 7.9K over the quarter.

Holy Owly English for kids by KidsMBA exhibited varied weekly revenue, peaking at $7.9K in early April and then declining to around $4.9K by the end of June. Downloads fluctuated, starting at 252 and ending with an increase to 386 weekly downloads.

Lingokids - Play and Learn, published by Monkimun Inc, experienced a relatively stable revenue stream, averaging between $4.3K and $6.6K throughout the quarter. Downloads peaked mid-April at 2.7K but tapered off to roughly 1.5K by June's end. Active users remained steady, fluctuating slightly around 6K to 7.5K.

BayaM - Activités 3-10 ans from Bayard Presse SA saw consistent weekly revenue, hovering around the $3K to $4.2K range, with a notable peak to $4.2K in the last week of June. Downloads showed a decline from 3.6K in late March to 2.1K by the end of June. Active users remained relatively stable, averaging around 12K to 13.5K.

Kids Games! Learning 4 Toddler by Funny Food: Kids Learning Games had modest revenue, starting at $900 and peaking at $1.2K in mid-April before settling around $800 by the end of June. Downloads saw a decrease from 535 to 428, while active users remained consistent, averaging around 2K.

These insights highlight the dynamic nature of the educational games market in France. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023